War thunder logo vector8/27/2023 ![]() For example the British begin with the Gladiator and end with the Meteor, Hunter, Vampire and Venom the Americans going from the P-26 Peashooter to F-86 Sabre.Įach tier has a different gameplay "meta" - early tiers tend to be swirling low-level dogfights pecking away with ineffective machineguns higher tiers tend toward energy fighting and high altitude, fast boom-and-zoom with deadly quad cannons. You "unlock" aircraft by playing games and earning XP (by destroying enemies, capturing zones etc) starting with biplanes and ending with Korean-era jets. This is more an issue in tanks where a high tier heavy can bounce your tank to easily (think Sherman 75mm vs Tiger) BR is less an issue in aircraft, piloting is the major factor as all planes tend to fly apart with a burst of gunfire, regardless of tier. Sometimes you can face higher battle rated vehicles. Italian and French forces are recently added, but vehicle choices are limited. Tactics and commonsense are more important in War Thunder than teenage twitch skills and fast reactions. In short, gameplay is good, fun, and you can play the mode that suits your taste. If you die (in arcade) you can respawn up to half a dozen times if you have suitable vehicles. Aircraft are balanced by "battle rating" (BR) which is an average of your best three aircraft. Having a friend on voice comms is a huge advantage - such as dragging up pursuing enemies to drain their energy for your wingman to finish with an easy shot. Energy management matters a player with a height advantage has a speed and manoeuvre advantage I tend to climb energetically whenever it is safe to do so. Real air combat maneuvers work - yo-yos, Immelman/Split S, scissors all seem to come intuitively, and I am working on spiral climbs and hammerheads. Realistic and sim games can exceed 45min.+ My focus will be primarily on arcade, as I think it is friendliest to the time-strapped dad gamer with 5-10 minute games. 109s and Zeroes flying alongside and against Spitfires, Yaks, Mustangs etc), while realistic and sim stick to historical line-ups. In arcade you can mix up planes of all nations (i.e. I'd rate them as satisfying rather than mind blowing, although there is something that just feels "right" as sparkling tracers pour into a 109 which suddenly belches white smoke, or your plane glinting in the sun as it rolls, contrails feathering behind at 6000m. You can import custom skins if you have a favourite pilot's paint job you want to imitate. Tanks are even easier and more intuitive. In arcade (which I play) I can fly with a mouse, spacebar (bombs), mouse click (shoot) right click (look around) and extra controls (WASD - elevators and rudder) with throttle bound to mouse wheel. There is arcade, realistic and sim modes - each with increasing complexity (and game length). In teams of a dozen or so, players contest territory (occupying "hotspots" or capturing airbases) or try to destroy ground targets or similar. Quite a few Youtubers come from down under. I am going to focus this review on Air Battles, Arcade Mode as that is the one I have the most experience in, though there is tank battles and (soon) coastal forces.įellow Aussies seem active in War Thunder. Faced with the choice of a 5 minute game with human players, or no game at all (as long games are out of the question) I tried it again. I now have kids - and my ability to play games is measured in minutes not hours. I preferred IL-2: 1946 (which still is better if you want to just try 400+ WW2 warbirds). Back then, I was a bit of a sim snob, and disliked the keyboard and mouse setup of arcade. It's even relatively kid-friendly (my 4-year-old spectates and offers advice like "shoot that one, daddy!") Actually, there's something for everyone. It can be played single player, co-op or multiplayer. It comes in a range of difficulty from arcade (5 minutes of pew pew with a keyboard and mouse minimum controls) to full sim (spend 5 minutes starting the plane's engines using joysticks etc). It is undemanding on the reflexes, and favours tactics and cunning. It runs on a laptop or a complete potato PC. It is about WW2 tanks, planes and (soon) coastal forces like MTBs and S-boats - sometimes mixed together on the same map.
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